thealchemistcode
Prodigious Savant
Prodigious Savant
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 100%
HP 25 Jewels 5
PATK -10 PDEF 25
MATK 20 MDEF 15
DEX 60 AGI 13
CRIT -5 LUCK 5

Job Mastery Bonus

HP19%
MATK4%
MDEF6%
CRIT2%

Attack

Savant Basic ATK
Basic Savant ATK
1.4 * (MATK + LUCK)

Abilities

Alchemia Theory
Alchemia Theory techniques for use with this job type only
Skill Description
Provides a shield to allies around self that blocks Dmg from 1 attack that lasts for 3 turns. (Area: Cross (3), Height Range:3)
Charges : 3
Provides a shield to target ally that absorbs a fixed amount of Dmg and lasts for 3 turns. [Range: 5, Height Range: 3]
Charges : 3
Restores a large amount of HP to units in the target area but has a low chance of inflicting random status. [Range: 5, Area: Square (3), Height Range: 3] (Learned at ability Lv3)
Charges : 5
ActionAbilityIcon Damage Type Magic Attack Type Magic LightElement Aether Flare
AbilityJewels40
Light Mag Dmg to units in target area and decreases CT by 50% of affected units. [Range: 5, Area: Diamond (5), Height Range: 3] (Learned at ability Lv5)
1.4 * (MATK + LUCK) [105% - 115%]
Charges : 3
Cast Time : 400
[Unmaxed Enlightenment Gate 5]
Inflicts Light Mag Dmg on enemies across the map & lowers their MDEF for 3 turns. (Learned at ability Lv11)
1.4 * (MATK + LUCK) [25% - 40%]
Charges : 2
Cast Time : 500
[Maxed Enlightenment Gate 5]
Light Mag ATK on enemies across the map & lowers their Magic Res for 3 turns (Learned at ability Lv11)
1.4 * (MATK + LUCK) [40%]
Charges : 2
Basic Alchemia Theory
Alchemia Theory techniques for use with all job types
Raises PATK of target unit's next attack. [Range: 5, Height Range: 3]
Charges : 5
Raises MATK of target unit's next attack [Range: 5, Height Range: 3] (Learned at ability Lv3)
Charges : 5
Raises DEX of target unit's next attack. [Range: 5, Height Range: 3] (Learned at ability Lv5)
Charges : 5
Greatly raises MATK and Evasion on self for 1 turn (Learned at ability Lv7)
Charges : 3
ActionAbilityIcon Damage Type Magic Attack Type Magic LightElement Alchemia Strike
AbilityJewels38
Inflicts 3-hits of Light Mag Dmg that ignores MDEF on target. [Range: 5, Height Range: 3] (Learned at ability Lv11)
1.4 * (MATK + LUCK) [90% - 110%]
Charges : 3
Auto Alchemia Barrier
Reaction Ability for use with all job types (Learned at Rank 3)
Chance of reducing Dmg received when attacked and reacts to skills
Paragon
Support Ability for use with all job types (Learned at Rank 5)
Raises Light Element Dmg, MDEF and LUCK
Preemptive Strategy
Support Ability for use with all job types (Learned at Rank 7)
Raises own AGI and lowers Jewel Cost for three turns after appearing on map

Units With This Job

Minerva Minerva

Related Jobs

Alchemia Virtuoso Alchemia Virtuoso

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Support
  2. FailCondition
  3. DisableCondition
  4. Damage
  5. Heal
  6. CureCondition

Buff Priority

  1. HP
  2. Initial Jewels
  3. PATK
  4. None
  5. HP
  6. Max Jewels

Condition Priority

  1. Stop
  2. Quicken
  3. Delay
  4. Petrify
  5. Daze
  6. Charm
  7. Paralyze
  8. Sleep
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk