| Little Rookie Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
| HP | 28% |
|---|---|
| PATK | 5% |
| AGI | 2% |
| LUCK | 5% |
Attack
- Attack (Bell Cranel)
- 1.5 * PATK
Abilities
| White Rabbit |
|---|
| White Rabbit techniques for use with this job type only |
| Skill Description |
Slash ATK on enemy that ignores DEF after moving & interrupts skill cast & raises All DEF for two turns [Range: 6, Height Range: 2] 1.5 * PATK [120% - 150%] Charges : 3
|
Consumes own HP to perform 2-hit Slash ATK on enemy after moving & Absorbs Jewels & sets PATK to 0 for one turn [Range: 3, Height Range: 2] (Learned at ability Lv3) 1.5 * PATK [120% - 140%] Charges : 3
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3-hit Slash ATK on target with area & inflicts Daze [Range: 3, Area: Rectangle (2x5), Height Range: 2] (Learned at ability Lv5) 1.5 * PATK [145% - 170%] Charges : 3
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Fire Mag ATK on enemy & inflicts Alchemic Crush [Range: 6, Height Range: 3] (Learned at ability Lv10) 1.5 * PATK [115% - 130%] Charges : 3
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[Unmaxed Enlightenment Gate 5] Fire Mag ATK on targets within area & Power increases with number of targets & inflicts Bind [Range: 4, Area: Lateral (3), Height Range: 2] (Learned at ability Lv15) 1.5 * PATK [140% - 180%] Charges : 3
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[Maxed Enlightenment Gate 5] Fire Mag ATK on enemy units within area & raises power according to number of targets & inflicts Bind & greatly lowers chances of buffs on targets for three turns [Range: 4, Area: Lateral (3), Height Range: 2] (Learned at ability Lv15) 1.5 * PATK [180%] Charges : 5
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3-hit Fire Mag ATK on enemies within area (Only usable when HP is 50% or below) [Range: 3, Area: Diamond (7), Height Range: 2] (Learned at ability Lv20) 1.5 * PATK [160% - 220%] Charges : 3
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Penetrating extremely powerful Fire Mag ATK on enemy unit (Usable only when HP is below 25%) [Range: 4, Height Range: 3] (Learned at ability Lv20) 1.5 * PATK [390%] Charges : 2
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| Basic White Rabbit |
| White Rabbit techniques for use with all job types |
Recovers a portion of own Jewels Charges : 1
|
Greatly raises Mag/Fire Res of allies in area around self [Area: Cross (3), Height Range: 2] (Learned at ability Lv10) Charges : 1
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Breaks enemy's Shield & removes Buffs [Range: 6, Height Range: 2] (Learned at ability Lv15) Charges : 3
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Triples All ATK for one turn (Learned at ability Lv20) Charges : 3
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| Escape |
| Support Ability for use with all job types (Learned at Rank 2) |
Raises PATK & raises MOVE/JUMP by 1
|
| Adventurer's Parry |
| Reaction Ability for use with all job types (Learned at Rank 4) |
Chance to set PATK to 1
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Units With This Job
Related Jobs
Equipment
| Unlock Job | ||||||
| Level 1 | ||||||
| Level 2 | ||||||
| Level 3 | ||||||
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| Level 8 | ||||||
| Level 9 | ||||||
| Level 10 | ||||||
| Level 11 |
AI Priority
Skill Priority
- Damage
- Heal
- FailCondition
- DisableCondition
- CureCondition
Buff Priority
- None
- HP
- Initial Jewels
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk