thealchemistcode
Fanged Spear Guard
Fanged Spear Guard
Job
Move 4 Jump 2
Avoid 0 Initial Jewels 25%
HP 28 Jewels 10
PATK 50 PDEF 10
MATK 0 MDEF 18
DEX 8 AGI 4
CRIT 40 LUCK 22

Job Mastery Bonus

HP26%
PATK6%
AGI2%
CRIT4%

Attack

Attack (GUNL)
Normal Attack (Yura)
1.6 * PATK

Abilities

Fanged Spear
Fanged Spear techniques for use with this job type only
Skill Description
ActionAbilityIcon Damage Type Physical Attack Type Pierce DarkElement Adverse Bite
AbilityJewels24
Penetrating Dark Pierce ATK on enemy units within target area & greatly lowers MATK for three turns & nullifies all statuses/Quicken used by target [Range: 5, Height Range: 3]
1.6 * PATK [130% - 165%]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Pierce DarkElement Nocturnal Fang
AbilityJewels35
Dark Pierce ATK on units within target area & raises own AGI for three turns [Range: 4, Area: Line (3), Height Range: 2] (Learned at ability Lv7)
1.6 * PATK [125% - 155%]
Charges : 3
Increases CT by 40 & greatly raises Hit Rate for one turn & raises Range by 2 (Learned at ability Lv15)
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Pierce DarkElement Fang Purgatory
AbilityJewels42
[Unmaxed Enlightenment Gate 5]
2-hit Penetrating Dark Pierce ATK on enemy & inflicts Alchemic Overload [Range: 2, Height Range: 2] (Learned at ability Lv18)
1.6 * PATK [150% - 200%]
Charges : 3
[Maxed Enlightenment Gate 5]
2-hit Penetrating Dark Pierce ATK on enemy & inflicts Alchemic Overload & Raises Jewel Auto Charge for two turns (Stackable up to 2x) [Range: 2, Height Range: 2] (Learned at ability Lv18)
1.6 * PATK [240%]
Charges : 5
Dark Missile ATK on enemies within target area & chance of critical & inflicts Daze for two turns & inflicts Alchemic Overload [Range: 4, Area: Square (3), Height Range: 3] (Learned at ability Lv20)
1.6 * PATK [140%]
Charges : 5
Basic Fanged Spear
Fanged Spear techniques for use with all job types
Raises Pierce ATK Power/CRIT Dmg for ally units around self until one attack is performed [Area: Square (3), Height Range: 2]
Charges : 2
Recovers own Jewels & increases CT by 40 (Learned at ability Lv10)
Charges : 1
Inflicts Paralyze on enemy units in area [Range: 3, Area: Square (3), Height Range: 2] (Learned at ability Lv20)
Charges : 3
Armed Dance Fang
Support Ability for use with all job types (Learned at Rank 3)
Raises PATK/Pierce ATK Power & permanently raises Missile ATK Power/CRIT Rate at start of turn (Use "Fang Youthanasia" to reset effects, stackable up to 3x)
Pursuer's Awakening
Reaction Ability for use with all job types (Learned at Rank 5)
After receiving Mag Dmg, chance of raising CT & also activated by Skill ATKs

Units With This Job

Yura Yura

Related Jobs

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Daze
  2. Bind
  3. DeathSentence
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Stop
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. Petrify
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk