thealchemistcode
Everlasting Witch
Everlasting Witch
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 100%
HP 40 Jewels 25
PATK 0 PDEF -10
MATK 35 MDEF 20
DEX 15 AGI 23
CRIT 0 LUCK 5

Job Mastery Bonus

HP15%
MATK6%
MDEF4%
AGI2%

Attack

Attack (Ambrosia)
1.5 * MATK

Abilities

Everlasting Arts
Everlasting Arts techniques for use with this job type only
Skill Description
Raises own all DEF & nullifies all statuses for three turns
Charges : 3
Mag ATK on units within area around self that increases in Power the higher the accumulated CT of target units [Area: Special (Square-Cross 2), Height Range: 2] (Learned at ability Lv7)
1.5 * MATK * (Enemy's CT + 50) / 100 [125% - 155%]
Charges : 3
Mag ATK on units within area that increases in Power the lower the accumulated CT of target units [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv14)
1.5 * MATK * (150 - Enemy's CT) / 100 [140% - 155%]
Charges : 3
[Unmaxed Enlightenment Gate 5]
Dark Mag ATK on units within area & greatly lowers Hit Rate for three turns [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20)
1.5 * MATK [140% - 175%]
Charges : 3
Cast Time : 350
[Maxed Enlightenment Gate 5]
Dark Mag ATK on enemy units within area & greatly lowers Hit Rate for three turns [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20)
1.5 * MATK [175%]
Charges : 5
Cast Time : 500
Basic Everlasting Arts
Everlasting Arts techniques for use with all job types
Dark Mag ATK on enemy unit & absorbs HP & greatly raises own MATK for one turn & bestows Strong vs Light [Range: 4, Height Range: 2]
1.5 * MATK [65% - 80%]
Charges : 5
Dark Mag ATK on enemy unit & Power is based on target's AGI [Range: 3, Height Range: 3] (Learned at ability Lv7)
0.8 * Enemy's AGI² [90% - 110%]
Charges : 5
Inflicts Delay on enemy unit [Range: 4, Height Range: 3] (Learned at ability Lv14)
Charges : 2
Cast Time : 500
Swaps positions with target [Range: 8, Height Range: 1] (Learned at ability Lv20)
Charges : 2
Magil Balance
Support Ability for use with all job types (Learned at Rank 3)
Raises MATK at start of own turn (Stackable up to 10x)
[Nocturne] Missing Link
Reaction Ability for use with all job types (Learned at Rank 6)
After receiving Dmg, chance of performing counter & absorbs HP & inflicts Poison & also activated by Skill ATKs [Range: 4, Minimum Range: 3, Height Range: 2]

Units With This Job

Ambrosia Ambrosia

Related Jobs

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. DisableCondition
  4. Support
  5. CureCondition
  6. Heal

Buff Priority

  1. None
  2. Initial Jewels
  3. PATK
  4. HP
  5. Max Jewels
  6. HP

Condition Priority

  1. Daze
  2. Silence
  3. Petrify
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Stop
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk