Harmony Rod
Füry carries this rod with her always. She uses it when performing important divinations. The crest adorning its tip was designed by Sol and inspired by Fury.
Attributes: MATK Up, Max Jewels Up, Evasion Rate Up, Chance of Jewel Auto Charge (added once evolved to 5★), unlocks Master Ability "Mystic Curse Unseen" when equipped on Fury once evolved to 5★ (Greatly lowers Hit Rate/COMBO area of enemy units within target area for one turn [Range: 5, Area: Cross (3), Height Range: 2])
Stats by Rarity
| 5★ |
|---|
| Max Stats |
| MATK +30
Evasion Rate +5 Max Jewels +20 |
| Attack Skill |
| Attributes: MATK/Max Jewels/Evasion Rate, Small chance of Jewel Regen |
| Gear Ability |
| Mystic Curse Unseen |
| 4★ |
|---|
| Max Stats |
| MATK +12
Evasion Rate +2 Max Jewels +8 |
| 3★ |
|---|
| Max Stats |
| MATK +10
Evasion Rate +2 Max Jewels +6 |
Gear Abilities
| Mystic Curse Unseen |
|---|
| Greatly lowers Hit Rate/COMBO area of enemy units within target area for one turn [Range: 5, Area: Cross (3), Height Range: 2] |
Weapon Enlightenment Skills
- Dia: Light Mag ATK on enemy unit [Range: 2, Height Range: 2]
- Luminous Dia: Light Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Consecration of Pride: Light Mag ATK on units within area (Strong vs Pride) [Range: 3, Area: Diamond (5), Height Range: 2]
- Blizzard Spell: Water Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Blizzard Magic: Water Mag ATK on units within area & lowers all ATK of targeted Fire units for three turns (Can only be used by the jobs "Sage [Carnac]" & "Luminous Immortal") [Range: 3, Area: Cross (3), Height Range: 2]
- Spark Spell: 2-hit Thunder Mag ATK on enemy unit [Range: 3, Height Range: 2]
- Spark Magic: 2-hit Thunder Mag ATK on enemy unit & lowers all ATK of targeted Water units for three turns (Can only be used by the jobs "Sage [Monolith]" & "Night Agent") [Range: 4, Height Range: 2]
- Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- [Cursed Incense Fusillade]: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns & removes buffs (Can only be used by Templar units) [Range: 4, Area: Cross (3), Height Range: 2]
- Luminous Dia: Light Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Curse: Lowers MATK for units within area for three turns [Range: 2, Area: Cross (3), Height Range: 2]
- Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- [Cursed Incense Fusillade]: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns & removes buffs (Can only be used by Templar units) [Range: 4, Area: Cross (3), Height Range: 2]
- Third Curse: Lowers PATK/MATK of enemy unit for two turns [Range: 4, Height Range: 2]
- Heavy Curse: Greatly lowers PATK/MATK of enemy units within area for two turns [Range: 4, Area: Cross (3), Height Range: 2]
- Flame Spell: Fire Mag ATK on enemy units within area & lowers PATK for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
- Flame Magic: Fire Mag ATK on enemy units within area & lowers PATK for three turns & lowers all ATK of targeted Wind units for three turns (Can only be used by the job "Sage [Obelisk]") [Range: 3, Area: Lateral (3), Height Range: 2]
- Blast Spell: Wind Mag ATK on enemy unit & lowers PATK for three turns [Range: 3, Height Range: 2]
- Blast Magic: Wind Mag ATK on enemy unit & lowers PATK for three turns & lowers all ATK of targeted Thunder units for three turns (Can only be used by the job "Sage [Rozetta]") [Range: 5, Height Range: 2]
- Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
- Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Healing Droplet: Recovers ally unit's HP [Range: 3, Height Range: 2]
- Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
- Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Healing Tear: Recovers HP of ally units within area [Range: 2, Area: Cross (3), Height Range: 2]
- Healing Water: Recovers HP of ally units within area [Range: 2, Area: Diamond (5), Height Range: 2]
- Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]