thealchemistcode
Genesis Alchemist
Job
Move 4 Jump 2
Avoid 0 Initial Jewels 100%
HP 75 Jewels 23
PATK 0 PDEF 15
MATK 25 MDEF 20
DEX 20 AGI 25
CRIT 0 LUCK 0

Job Mastery Bonus

HP22%
PATK2%
MATK6%
AGI4%

Attack

Attack (Nimul-Only Job)
1.6 * (PATK + MATK)

Abilities

Genesis Arts
Truthsaying techniques for use with this job type only
Skill Description
After moving, Light Missile ATK on enemy unit & greatly raises own AGI until the next turn [Range: 6, Height Range: 2]
1.6 * (PATK + MATK) [75% - 95%]
Charges : 3
Bestows Strong vs Dark on ally units within area around self for three turns & raises all ATK for targeted Light units [Area: Cross (3), Height Range: 2]
Charges : 3
Light Mag ATK on enemy unit & raises own MATK for three turns (Stackable up to 3x) [Range: 4, Height Range: 3]
1.5 * MATK [160% - 210%]
Charges : 5
Cast Time : 400
2-hit Light Mag ATK on units within area that lowers AGI [Range: 4, Area: Diamond (5), Height Range: 2]
1.5 * MATK [150% - 180%]
Charges : 3
Cast Time : 380
Basic Genesis Arts
Truthsaying techniques for use with all job types
Light Missile ATK on enemy unit [Range: 6, Height Range: 2]
1.6 * (PATK + MATK) [120% - 140%]
Charges : 5
After moving, raises MOVE of ally units within area around self [Move Area: Diamond (7), JUMP: Unlimited, Area: Cross (3), Height Range: Unlimited]
Charges : 3
Recovers a portion of own HP
Charges : 2
Hour of Revolution
Support Ability for use with all job types (Learned at Rank 3)
Raises Max HP/Dark Res
[Pillaged Reason] Turn Eden
Reaction Ability for use with all job types (Learned at Rank 5)
Performs counter when receiving Dmg & absorbs HP & also activated by Skill ATKs [Range: 4, Minimum Range: 3, Height Range: 2]
Skill Innovation
Support Ability for use with all job types (Learned at Rank 8)
Raises MATK/AGI

Units With This Job

Related Jobs

Equipment

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Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Daze
  2. Stop
  3. Petrify
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk